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How bad could it be?

iamgigglz

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Just a random "I'm curious" question.

What would happen if I created an FTP server with say 500GB of storage and posted the details on Reddit or something?
I could run a script to automatically delete the oldest files as it filled up, and anything executable would be deleted on sight.

What do you think would end up on there? What laws could I break? How quickly would I regret the experiment?
 
-VAST OVERSIMPLIFICATION-

It depends on how secure the infrastructure behind that server is. If it's the only device connected to the router, then it should be fine, because the worst they can do is get into the router.

If it's connected to your network, and someone manages to access the host (assuming it's a VM) or your network, you are in trouble.

Problem is the FTP server "application" needs to sit on an OS with network adapters and drivers and creds so you aren't just exposing that "application" to the internet, but possibly also tiny parts of the rest of the system that people can get their hooks in and start messing around.
 
'How bad could it be'... famous last words spoken before having your life sold on the dark web by some 14 year old hacker.
 
Just a random "I'm curious" question.

What would happen if I created an FTP server with say 500GB of storage and posted the details on Reddit or something?
I could run a script to automatically delete the oldest files as it filled up, and anything executable would be deleted on sight.

What do you think would end up on there? What laws could I break? How quickly would I regret the experiment?

On datahoarders I've seen people do this;

1. You're liable for everything they put on there - even with a clause or terms and conditions to vest liability in the hands of the uploader, should shit hit the fan you will be defending that clause in court... out of pocket.

2. Illegal things vary by jurisdiction but immoral things often overlap, so ignoring things like pirated content and warez; if someone puts something immoral like CP and you can't quickly get the file expunged (you don't want that stuff even sitting on your disk in unallocated sectors) you're gonna have a bad time

Just a few thoughts, I don't believe it's worth it
 
That said, I'd be keen to have a Carbonite only FTP server... I have some spare capacity and knowledge I could provide. If that's something you'd be keen on.
 
That said, I'd be keen to have a Carbonite only FTP server... I have some spare capacity and knowledge I could provide. If that's something you'd be keen on.
I also have a few tb I can share for a carb ftp server. Could make sharing legitimate game files easier as it's often quicker to download via ftp than from foreign servers. (Mainly on Battle.net, Origin, Uplay)
 
I also have a few tb I can share for a carb ftp server. Could make sharing legitimate game files easier as it's often quicker to download via ftp than from foreign servers. (Mainly on Battle.net, Origin, Uplay)

Let's maybe make a thread to gauge interest? I can lock the server to only let South Africans connect, even run a torrent client for people to add, unionfs to allow others to offer their own storage space etc

I'm writing a test today so will look at this again during the weekend.

Mike
 
Interesting answers; thanks.

As for a Carb server, that would be great, but even with only Saffers connecting I doubt it would stay limited to Carb peeps for very long...
 
Basically the worst outcome would be death. Which I don't think will result from such an experiment.

A more likely outcome, is CP and then jail. Considering how easy and plausible this outcome is, makes the entire experiment not worth.

Regarding a Carb FTP/Download server... why?
 
I also have a few tb I can share for a carb ftp server. Could make sharing legitimate game files easier as it's often quicker to download via ftp than from foreign servers. (Mainly on Battle.net, Origin, Uplay)
There is bit more to version control and updates than hosting the files on a ftp.

Unfortunately I don't see this working out that well. Updates would be impossible to host, so you would always have to host the 'most up to date' game files. Other than the maintenance headache, this would probably be breaching some form of EULA.

Whoever wants to update, would then have to download the entire game. Given how big some of these updates and games are, looking at you COD, this becomes a lot of traffic.

If you manage to solve that problem, the FTP server would have to handle many concurrent connections. When 10+ people are downloading, chances are good that the speed of the original content server would be faster again.

Hosting old games, like Pharoah, doesn't make since you can just peertopeer download it. And it is illegal to distribute said game.
 

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