What's new
Carbonite

South Africa's Top Online Tech Classifieds!
Register a free account today to become a member! (No Under 18's)
Home of C.U.D.

Need For Speed: Heat Being Revealed Today

I got into it with NFS2-SE.
I wouldn't mind remasters of SE, Porsche Unleashed etc but lets be real for a minute here. Do you think games like that which are extremely simplistic and very small in scale will be worth the money games cost these days? There's just no way. I would pay R50 for such a game.

And keep in mind that games like Underground 2 simply weren't possible in the days of NFS SE. It's not to say because they made games like SE that is what NFS is supposed to be. Same with the Test Drive series. The first iterations were the most basic of games before TDU came along because before technology evolved that is what they were limited to.

But yeah, as I said, those games are not what NFS is for me and if you take an objective look, it isn't for the majority that buy the games either. And EA has damaged the franchise by their own accord. Rather than giving the majority that buys the games what they ask for they kept experimenting and got stuck in what can only be described as an identity crisis.

Now there's many sides of the fence. The ricers, the track racers, the burnout fans and the OG NFS fans. You can't keep everyone happy, evidently.

Actually had a discussion with @PancakesZA last night regarding the NFS franchise. If Microsoft and Turn10 makes a game like Underground 2, Most Wanted 2005 and Carbon they will absolutely nail it and they will bank all the way. It would be the best Need For Speed game (that does not carry the NFS title) ever made. Mark my words, a Forza street racing game set in Tokyo is going to happen sometime or another, and when that happens, NFS is going to be pretty much dead. EA keeps fucking around. Keeping up high spirits for Heat though. Will see what happens at Gamescom
 
I wouldn't mind remasters of SE, Porsche Unleashed etc but lets be real for a minute here. Do you think games like that which are extremely simplistic and very small in scale will be worth the money games cost these days? There's just no way. I would pay R50 for such a game.

And keep in mind that games like Underground 2 simply weren't possible in the days of NFS SE. It's not to say because they made games like SE that is what NFS is supposed to be. Same with the Test Drive series. The first iterations were the most basic of games before TDU came along because before technology evolved that is what they were limited to.

But yeah, as I said, those games are not what NFS is for me and if you take an objective look, it isn't for the majority that buy the games either. And EA has damaged the franchise by their own accord. Rather than giving the majority that buys the games what they ask for they kept experimenting and got stuck in what can only be described as an identity crisis.

Now there's many sides of the fence. The ricers, the track racers, the burnout fans and the OG NFS fans. You can't keep everyone happy, evidently.

Actually had a discussion with @PancakesZA last night regarding the NFS franchise. If Microsoft and Turn10 makes a game like Underground 2, Most Wanted 2005 and Carbon they will absolutely nail it and they will bank all the way. It would be the best Need For Speed game (that does not carry the NFS title) ever made. Mark my words, a Forza street racing game set in Tokyo is going to happen sometime or another, and when that happens, NFS is going to be pretty much dead. EA keeps fucking around. Keeping up high spirits for Heat though. Will see what happens at Gamescom

Interesting you mention Forza because Horizon proves that there is a market for the old formula. And as great as Horizon is, the original NFS could scratch that itch a lot better. You also mention Test Drive, another series about exotics.


Codemasters gets it. They alternate between Rally and Circuit racing with the occasional wild card thrown in and yearly F1 releases.
 
I wouldn't mind remasters of SE, Porsche Unleashed etc but lets be real for a minute here. Do you think games like that which are extremely simplistic and very small in scale will be worth the money games cost these days? There's just no way. I would pay R50 for such a game.

And keep in mind that games like Underground 2 simply weren't possible in the days of NFS SE. It's not to say because they made games like SE that is what NFS is supposed to be. Same with the Test Drive series. The first iterations were the most basic of games before TDU came along because before technology evolved that is what they were limited to.

But yeah, as I said, those games are not what NFS is for me and if you take an objective look, it isn't for the majority that buy the games either. And EA has damaged the franchise by their own accord. Rather than giving the majority that buys the games what they ask for they kept experimenting and got stuck in what can only be described as an identity crisis.

Now there's many sides of the fence. The ricers, the track racers, the burnout fans and the OG NFS fans. You can't keep everyone happy, evidently.

Actually had a discussion with @PancakesZA last night regarding the NFS franchise. If Microsoft and Turn10 makes a game like Underground 2, Most Wanted 2005 and Carbon they will absolutely nail it and they will bank all the way. It would be the best Need For Speed game (that does not carry the NFS title) ever made. Mark my words, a Forza street racing game set in Tokyo is going to happen sometime or another, and when that happens, NFS is going to be pretty much dead. EA keeps fucking around. Keeping up high spirits for Heat though. Will see what happens at Gamescom

I argue against that. I would pay R 799 for a new Porsche 2000, Hot Pursuit, etc, but even at R 50 I will give this NFS a skip as it doesn't appeal to me in the slightest.

Split this rubbish car modder crap into a different franchise, and take NFS back to its roots.
 
Interesting you mention Forza because Horizon proves that there is a market for the old formula. And as great as Horizon is, the original NFS could scratch that itch a lot better. You also mention Test Drive, another series about exotics.


Codemasters gets it. They alternate between Rally and Circuit racing with the occasional wild card thrown in and yearly F1 releases.
I wouldn't compare the Horizon series to the pre-underground NFS games though. Forza Horizon is a unique franchise with blends from many different racing games. Horizon is more of a something for everyone franchise. What I especially like about the Horizon games is the driving mechanics. They are far superb to any other arcade racing game there is. And the fun factor is there. Even the wacky stuff like the Hot Wheels expansion for FH3 and the Lego expansion for FH4 is extremely good. The only thing missing is the extensive car customization and cops ofcourse, which I'm sure they are going to bring in at some point. And hopefully bikes too. Bikes would make a sweet addition to Horizon.
 
I argue against that. I would pay R 799 for a new Porsche 2000, Hot Pursuit, etc, but even at R 50 I will give this NFS a skip as it doesn't appeal to me in the slightest.

Split this rubbish car modder crap into a different franchise, and take NFS back to its roots.

I'm fast reaching the point where I would pay anything for a game that get it 100% right with the exotics.

A Horizon set in Germany would actually get damn close.
I wouldn't compare the Horizon series to the pre-underground NFS games though. Forza Horizon is a unique franchise with blends from many different racing games. Horizon is more of a something for everyone franchise. What I especially like about the Horizon games is the driving mechanics. They are far superb to any other arcade racing game there is. And the fun factor is there. Even the wacky stuff like the Hot Wheels expansion for FH3 and the Lego expansion for FH4 is extremely good. The only thing missing is the extensive car customization and cops ofcourse, which I'm sure they are going to bring in at some point. And hopefully bikes too. Bikes would make a sweet addition to Horizon.

Yes Horizon blends across borders. But at it's core it's about taking a Senna through amazing scenery. The rest is window dressing to appeal to more people. It works and I love it. But that holds it back as much as it helps it.

Also the promotional vehicle is always an exotic.
 
Split this rubbish car modder crap into a different franchise, and take NFS back to its roots.
The NFS "root" will be different for each of the fans as we would have made different associations based on the perceived value we derived from each entry we played and enjoyed. I just happened to like Underground more, but also:
High Stakes
Hot Pursuit
Pro Street
Shift

Note: I have a large gap in my FNS participation due to the fact that I lost my gaming PC in a power surge (write-off) and went about 8 years without one.

I just want one that actually focuses more on gameplay rather than unskippable & annoying content that appears that it was inserted to appeal to a specific & younger demographic (kinda like old people trying to be cool and failing).
 
I just want one that actually focuses more on gameplay rather than unskippable & annoying content that appears that it was inserted to appeal to a specific & younger demographic (kinda like old people trying to be cool and failing).
One that excludes the word bae and has no millennials in it would already be a 10/10.

The 2015 entry made me cringe so badly.
 
The NFS "root" will be different for each of the fans as we would have made different associations based on the perceived value we derived from each entry we played and enjoyed. I just happened to like Underground more, but also:
High Stakes
Hot Pursuit
Pro Street
Shift

Note: I have a large gap in my FNS participation due to the fact that I lost my gaming PC in a power surge (write-off) and went about 8 years without one.

I just want one that actually focuses more on gameplay rather than unskippable & annoying content that appears that it was inserted to appeal to a specific & younger demographic (kinda like old people trying to be cool and failing).

No. The root is what started the franchise. If Battlefield were to suddenly only become about Hardline and 2142 it would never change the fact that the root is 1942. That's why Battlefield 1 was so crazy successful, it was a return to the root of what made the franchise.

ProStreet is a strange beast but it's still more part of the underground theme than anything else.

All they need to do is offer alternating releases of either franchise and everyone will be happy.
 
  • Like
Reactions: Oj0
No. It is to me what started it for me. Not what is consensus on the internet. It is my biased opinion.


This.
It's not about consensus on the Internet, it's about consensus in history. 5 NFSs (counting both releases of 2 as the same game and counting 3 and 4 as the same game) with only exotics long before Underground racing became a theme.
 

Just because everyone wanted to be Dominic Toretto.

Original Underground best selling of all time? Hmm...I can get behind that. The tracks in that game were awesome. Better than anything since.

But i'm sorry...a series that can live through 6 prior titles is already made. An extremely successful formula departure changes nothing about that.

Let's take a master race look by the way
 
Last edited:
It's not about consensus on the Internet, it's about consensus in history. 5 NFSs (counting both releases of 2 as the same game and counting 3 and 4 as the same game) with only exotics long before Underground racing became a theme.
And history is still going to influence my opinion as I did not participate in the entire franchise. I grew up playing Street Rod, I like the Underground theme. One can also argue that the 1st entry was all about giant slaying having featured the Mark Iv Supra. Tuning is a form of achieving beyond the intended level.
 
Just because everyone wanted to be Dominic Toretto.

Original Underground best selling of all time? Hmm...I can get behind that. The tracks in that game were awesome. Better than anything since.

But i'm sorry...a series that can live through 6 prior titles is already made. An extremely successful formula departure changes nothing about that.
Logic argues that something is "made" when it peaks, not when it's at a lower stagnant number.

No matter how you swing it, Underground to Carbon was the peak of the NFS franchise. It was selling OK, and with those entries it peaked and then it just went way downhill again.
 

It's not as clear cut as that. If gaming were as accessible 20 years ago as it is today the numbers for the older games would be different. When NFS2:SE came out, there were three computers, one console and one laptop in my extended family. Now the counts are likely 10+, 3+ and 20+ respectively.

@Valheru No, that's your introduction to the series. It is not the roots of the series.
 
It would yes, but both UG2 and Most Wanted had the rare bit of story I didn't mind much. So it can be done well with people as well.
Can be done really well with people, just not with millennials :sneaky:

Personally, I like story driven games. The story is what keeps me engaged.
 
No, that's your introduction to the series. It is not the roots of the series.
Again, no. The true spiritual roots are that one entry that finally nailed the formula/enjoyment ratio. Root doesnt have to be entry #1.

Hence my comment on it being different for many people.

Analogy: food. Say I have this need, this need for pizza. A cholestorol laden gluten fest laced with a face-melting amount of chilli. The restaurant tell me they fresh out of pizza. I will be really disappointed. But if they offered me a double chilli, cheese & bacon burgur I will still enjoy it. It does not fulfill my pizza sized vacuum, but I will still enjoy it. Point? Some say burgers are better than pizza. Some say burgers were invented before pizza and are thus the ultimate food. I like both, but tight now I want pizza.
 
Logic argues that something is "made" when it peaks, not when it's at a lower stagnant number.

No matter how you swing it, Underground to Carbon was the peak of the NFS franchise. It was selling OK, and with those entries it peaked and then it just went way downhill again.

No, something is made when it becomes commercially viable to exist as a series. There is no correlation between peaking and making it.

And make no mistake it didn't go downhill again, just it went downhill full-stop. If figures are similar to before that's actually incredibly damning as more people than ever before now have the hardware for it, so the same figures are a much lower adoption rate.

It's gone downhill because it's been flogging the same horse since Underground, to the point it's so dead people don't even realise it's the same horse anymore. Occasionally it'll give you a taste of something else, more like it was before, but the rest of the time it just gives you the Underground theme in a far less successful package.
 
Again, no. The true spiritual roots are that one entry that finally nailed the formula/enjoyment ratio. Root doesnt have to be entry #1.

Hence my comment on it being different for many people.

Analogy: food. Say I have this need, this need for pizza. A cholestorol laden gluten fest laced with a face-melting amount of chilli. The restaurant tell me they fresh out of pizza. I will be really disappointed. But if they offered me a double chilli, cheese & bacon burgur I will still enjoy it. It does not fulfill my pizza sized vacuum, but I will still enjoy it. Point? Some say burgers are better than pizza. Some say burgers were invented before pizza and are thus the ultimate food. I like both, but tight now I want pizza.

Oh no you're totally right. The root of a tree is clearly the best looking branch.

................
 
Oh no you're totally right. The root of a tree is clearly the best looking branch.

................
Yep, they are on display. When you think of a tree, the first thought is definately "OMG, those roots are so beautiful".

Dont be petty.
 
No, something is made when it becomes commercially viable to exist as a series. There is no correlation between peaking and making it.

And make no mistake it didn't go downhill again, just it went downhill full-stop. If figures are similar to before that's actually incredibly damning as more people than ever before now have the hardware for it, so the same figures are a much lower adoption rate.

It's gone downhill because it's been flogging the same horse since Underground, to the point it's so dead people don't even realise it's the same horse anymore. Occasionally it'll give you a taste of something else, more like it was before, but the rest of the time it just gives you the Underground theme in a far less successful package.
Gotta disagree. I played every major title in the franchise and none of the releases after Carbon except for the 2015 entry has an Underground feel. Not The Run, not Undercover, not Payback and not any other since Carbon.
 
Gotta disagree. I played every major title in the franchise and none of the releases after Carbon except for the 2015 entry has an Underground feel. Not The Run, not Undercover, not Payback and not any other since Carbon.

Theme damnit. Not feel.

By the way did you see Carbon's sales figures? lol
 
Theme damnit. Not feel.

By the way did you see Carbon's sales figures? lol
Their themes weren't like Underground at all either. Quite the opposite.

And carbon sold 6.38mil copies in total. That's a decent figure
 
Yep, they are on display. When you think of a tree, the first thought is definately "OMG, those roots are so beautiful".

Dont be petty.

And you stop trying to argue the definition of a word

That's our point. The root is where the series started...that's why it's called the root. Like a tree's root. Like a computer's root directory. It's the start, the beginning. And it doesn't give a shit whether you were alive when it was established or not.

Now the core can be argued, that can change over time, but the root will forever be the root.
 
Their themes weren't like Underground at all either. Quite the opposite.

Illegal street racing and ricing is illegal street racing and ricing. Just because one contains more or less of the other doesn't change that. Payback is as much Underground as Underground 2 was....it even had the underglow to prove it.
 

Users who are viewing this thread

Back
Top Bottom