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So , Diablo IV

I cancelled my pre-order after the beta lol.
Played through on Necro, Druid, Sorcerer and Barb.

I'll stick to POE, and review again once the game comes out and see what the actual end game is like
 
I actually enjoy Diablo 2 Remastered! this game seem like a left mouse button killer so any options for different combat?
 
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Question for those that have played it, is the skill tree more complicated than previous games? I saw one youtube guide to an OP barbarian using whirlwind and it seemed like the way the skills interact is more advanced than previous versions. Also, can skills be changed or are they set after choosing? I've put in a good deal of time in Fallout 76 and there is a lot of interaction between perks, armor, weapons, food and chems so you have to get a feel for what each one is doing in any situation because they stack or counteract ect.
 
Question for those that have played it, is the skill tree more complicated than previous games? I saw one youtube guide to an OP barbarian using whirlwind and it seemed like the way the skills interact is more advanced than previous versions. Also, can skills be changed or are they set after choosing? I've put in a good deal of time in Fallout 76 and there is a lot of interaction between perks, armor, weapons, food and chems so you have to get a feel for what each one is doing in any situation because they stack or counteract ect.
Perks can be changed, at least in the beta. You pay X gold coins (the general currency) to reclaim a skill point which can be assigned to something else. It's a little buggy (or maybe just quirky) where sometimes you won't be able to reclaim the point because something later requires it or something like that, but you can always reclaim your skill points and reassign them - again - in the beta. Not sure if that will change.

Skill tree is fairly straight forward as a sorcerer. Nor sure about the Barb, never played it.
 
Perks can be changed, at least in the beta. You pay X gold coins (the general currency) to reclaim a skill point which can be assigned to something else. It's a little buggy (or maybe just quirky) where sometimes you won't be able to reclaim the point because something later requires it or something like that, but you can always reclaim your skill points and reassign them - again - in the beta. Not sure if that will change.

Skill tree is fairly straight forward as a sorcerer. Nor sure about the Barb, never played it.
In Diablo II I built an amazing Amazon and then Blizzard decided to nerf it badly with one of the patches. I basically abandoned the character because of that and had to start again. I dumped so many hours into that character and was really pissed, especially because the patch was not something that could be undone as it literally reconfigured the character.

Bethesda does something similar to balance the game (which I don't mind) and after lvl 50 you have freedom to rework your stats to have different character profiles.
 
Question for those that have played it, is the skill tree more complicated than previous games? I saw one youtube guide to an OP barbarian using whirlwind and it seemed like the way the skills interact is more advanced than previous versions. Also, can skills be changed or are they set after choosing? I've put in a good deal of time in Fallout 76 and there is a lot of interaction between perks, armor, weapons, food and chems so you have to get a feel for what each one is doing in any situation because they stack or counteract ect.

Wouldn't say its more advanced, just feels more intuitive to figure out builds and find skills that benefit each other imo. Mostly the interaction between skills is based on certain debufs/affects they apply like bleed, crit, vulnerable, poison etc etc.
Skills will be changeable, starting at very little to none gold for the first few assigned points with the cost going up the more points ou have assigned, the idea being that it will give more impact to your decisions, forcing you to redo everything if you brick your char.

Knowing bliz I want to say this cost will probably become negligible endgame, although I was surprised at how they made gold feel important and quite well balanced in the beta, but it IS beta, how all this plays out endgame is anybody's guess atm.
 
Wouldn't say its more advanced, just feels more intuitive to figure out builds and find skills that benefit each other imo. Mostly the interaction between skills is based on certain debufs/affects they apply like bleed, crit, vulnerable, poison etc etc.
Skills will be changeable, starting at very little to none gold for the first few assigned points with the cost going up the more points ou have assigned, the idea being that it will give more impact to your decisions, forcing you to redo everything if you brick your char.

Knowing bliz I want to say this cost will probably become negligible endgame, although I was surprised at how they made gold feel important and quite well balanced in the beta, but it IS beta, how all this plays out endgame is anybody's guess atm.
Intuitive is fine in my books. Diablo has always had a simplicity that made it addictive without being so complex as to be off putting. The endgame thing is very important with limited questlines and replayability so as long as there's a fun grind still then I'm keen.

I played Diablo III on XBox 360 and as a result never loved it as much because I like the mouse clicking too much. By the time I had a PC again and an actual connection to the interwebz it was a little too late to go back and try III again on PC.
 
Is it just the graphics or is the gameplay also old and clunky?
I can kinda see how nostalgia plays a role. I think we just expect a little more in terms of basic functionality and choice in a game now compared to back then. Kinda like how I think Half-Life 2 is better than Half-life 1 but was blown away by the latter when it came out in terms of storyline and immersion.
 
Is it just the graphics or is the gameplay also old and clunky?
The graphics are better in the remaster, but it still looks very old. Gameplay also just feels old. It feels like you're playing an old game.

Sort of like playing a COD game and then going back to play MOHAA - one of my favourite games ever, which lives on best in my memory and one I won't play again because it could never capture the magic again.
 
Can I change my character? I picked the Asian chick assuming she'd do Kung Fu but i seem to be running around more with an axe.
You can create a second character. Don't think you can change a character but you can create a new one. Not 100% TBH, I only played the beta which I no longer have access to.
 
You can create a second character. Don't think you can change a character but you can create a new one. Not 100% TBH, I only played the beta which I no longer have access to.
Haha I'm talking about diablo 2 , I'm just going to make a new character i guess
 
I can kinda see how nostalgia plays a role. I think we just expect a little more in terms of basic functionality and choice in a game now compared to back then. Kinda like how I think Half-Life 2 is better than Half-life 1 but was blown away by the latter when it came out in terms of storyline and immersion.
The graphics are better in the remaster, but it still looks very old. Gameplay also just feels old. It feels like you're playing an old game.

Sort of like playing a COD game and then going back to play MOHAA - one of my favourite games ever, which lives on best in my memory and one I won't play again because it could never capture the magic again.
Thanks. I tried FO1 and put around 20 hours in until I gave up on it. More to do with the gameplay than the graphics. So I guess that means my appetite for old-feeling games is too low and I'd be better off picking up at Diablo 3.
 
Thanks. I tried FO1 and put around 20 hours in until I gave up on it. More to do with the gameplay than the graphics. So I guess that means my appetite for old-feeling games is too low and I'd be better off picking up at Diablo 3.
D3 is a good starting point, Reaper of Souls is fantastic.
 
Thanks. I tried FO1 and put around 20 hours in until I gave up on it. More to do with the gameplay than the graphics. So I guess that means my appetite for old-feeling games is too low and I'd be better off picking up at Diablo 3.
My Fallout interest only came with FO 3, a natural progression from Morrowind etc. (basically the 1st person ones). Many argue that FO 3 is the best of the worst and the franchise died after but I couldn't handle the initial games. :)
 
I think I screwed myself by playing it on Xbox (I had the Reaper of Souls version), would probably have put far more hours into it on PC.
Funnily enough, I only played it on XBOX and loved it. Part of that was probably that I was couch co-oping with SO at the time, so that made it more fun.
 
Yes if you have never tried a Diablo game, 3 is the best starting point.
D1 is still fun, but its old af.
D2 is so far best Diablo imo, But its beyond grindy and way more complex.
D3 is super easy to get into, fun to play through campaign and easy to experiment with, however the end game gets old very fast.
 
Funnily enough, I only played it on XBOX and loved it. Part of that was probably that I was couch co-oping with SO at the time, so that made it more fun.
Wuuuuut I had no idea this was an option. Can you do this on the PC version too?
 

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