- Joined
- Apr 26, 2010
- Messages
- 31,256
- Reaction score
- 13,886
- Points
- 26,065
- Age
- 34
- Location
- Norkem Park, Gauteng
NVIDIA's real time ray tracing hype has been taking a beating for its low performance when compared to traditional render methods - namely rasterization, which is what is used in current games. To fully appreciate just how amazing the technology really is, let’s take a look at real time ray tracing from last year. The game is 20 years old and the card was the prime of its time – Quake 2 on a Titan Xp.
Read More...