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So , Diablo IV

the Walking Arsenal if I recall correctly, requires you to have damaged with single handed, dual wielded and double handed weapons for it to be ACTIVE

above your EXPERIENCE flow bar you will see when they are active and thus, gain that bonus
Sounds like a very clunky play style..........so you will hit with the dual wield , then 2 handed sword.......then you hammer of the ancients ?

One thing I hate about D4 is the resource generation. So much emphasis on it. Died so many times because I had to generate resource then attack with main skill. I know it was in D3 too, but it did not feel that bad to play. Maybe it gets better late game ?
 
Sounds like a very clunky play style..........so you will hit with the dual wield , then 2 handed sword.......then you hammer of the ancients ?

One thing I hate about D4 is the resource generation. So much emphasis on it. Died so many times because I had to generate resource then attack with main skill. I know it was in D3 too, but it did not feel that bad to play. Maybe it gets better late game ?

So with barb, you can assign which weapon to use on your various skills. For example, your basic generator skill can use the duel-wield, while your resource spending skill uses your two-handed sword.

The idea is then that you are rewarded with buffs by consistently all of your equipped skills. It does sound clunky in theory, but it can make for some fun gameplay.

At the very end of the barb skill tree, there is a passive skill where you deal bonus damage based on the number of weapon types used in the past 8 seconds (can't remember exact duration). You can build this up with all the other legendary aspects to deal lots of damage
 
Those that waited for the price drop, now is the time.

D4-pricedrop46f0229847eac5c8.jpeg
 

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