Bump.
Case won't matter anymore, we're gonna sort him out with a different one. His is a SFF which can barely pack a Chinese sweat shop worker in. Power supply will also be a non-issue but will still mandate a board-powered card, I'm swapping one of mine with his.
Budget is R1,000 - slightly...
Item Wanted: PCI-E graphics card which does NOT use auxiliary power*
Packaging Essential: No
Desired Age: Any
Location: Bloemfontein, Free State
Willing to accept a shipped item: Yes
Ballpark/Budget Amount: R1,000
We want to get a friend who currently uses the iGPU on a i5 4430 something...
I'm not using DP just yet, still on the included HDMI cable. The only issue I'm encountering so far is what seems like the backlight flickering at higher refresh rates, in The Division 2. I haven't tested other games to see whether the issue is replicated nor whether Freesync is involved or not...
I'm planning on eventually getting one of these: Lindy 3m Displayport 1.4 Cable - Anthracite
"UHD resolutions up to 8K 7680x4320@60Hz 4:2:2 8bit, including 4K 4096x2160@160Hz 4:4:4 8bit and HDCP are supported. DisplayPort 1.4 technology and DisplayPort compliance certification ensures...
Thanks, so it's not just me who isn't able to load these profiles... I'll do a 425-patch run tonight with nothing I hadn't always done in the past and see what happens. In the mean time, if you want to see what the profile looked like, load it in DisplayCal using the 'load settings' (folder...
This was the closest to a 'transferrable' SDR <-> HDR 'switching' profile I've made so far.
That is to say, one where the colours and brightness didn't get super funky in Division 2 and actually looked better in the end...
12-bit 60Hz run I did last night produced this:
B100 C50 R49 G42 B44
I find it interesting this combination produced such a comparatively-constrained amount of green/yellow volume (though more orange/red in relative terms when comparing 'extents' - though again all four are irrelevant if...
Yeah, OSD for RGB values and brightness/contrast as pertinent.
Here's the 100Hz '10-bit' (non-HDR) calibration result, done on the provided HDMI cable. From the looks of it, the panel and/or controller may in fact genuinely be able to benefit from the 'extra bits'; which would translate...
Not sure what panel type it's using, personally. Supposedly it's a IPS-like AH-VA, but I don't know for sure. Using this page's chart: Creative tools for Creative mind the result I get points to S-PVA, with a green tint to the display. I haven't tried doing a calibration run with a correction...
Not yet. I let a run go today while I was at work, on over 4000 patches, and got this for a result:
With rather-excellent accuracy/consistency, to boot:
https://drive.google.com/file/d/1QrRerKfwa94u3Ofc5j6yw4iFZdLFqvZK/view?usp=sharing
But for some reason, even after recompiling it from the...
Oh, another quirk to note for anyone also attempting to calibrate their monitor OR adjusting their on-monitor colours while either the auto or 2084 HDR modes are enabled; while you can still adjust your RGB values on the monitor, enabling the HDR modes OR turning your monitor off and back on...
For giggles the first time calibratinag, I tried a HDR in Windows on, HDR on monitor on(?) run which took 5h30min only to receive an absolute garbage result (super dark image where it started out super bright, and everything had a strange dark teal/navy-blue hue to it)
Thereafter I did two more...
Strictly speaking, one doesn't precisely need anything 'special' to calibrate for a 'super-wide gamut', just a colorimeter/spectrometer which can deal with the extreme differences not previously 'a thing' for monitors.
The big problem comes in at precisely how a monitor is 'doing' HDR though...
It's funny, I actually wrote up an over9000 word post on calibrating your monitors both by eye and using a colorimeter/spectrometer, but then figured it'd be entirely too wordy and so snubbed it without bothering to save it... But I'm gonna cover at least a few things here for now.
So what...
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