What's new
Carbonite

Welcome to Carbonite! Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

VR chat

hideinlight

Member
Rating - 100%
30   0   0
Joined
Nov 5, 2014
Messages
423
Reaction score
14
Points
735
Age
33
The Quest falls more into the realm of Mobile Console...e.g. Nintendo Switch. I see PSVR as the (very literal) console equivalent to PCVR.
Comparing it to a Switch it's clear that the Quest is not for everybody....but it does have its place in the market and certainly it's aimed at a "low entry barrier" market.
The same way that Index is not that interesting to everybody...but those who already own a 2080Ti are obviously placing their orders.
One thing to consider is that even if the Quest is a mobile console, with tuned down graphics, the games remain very much the same.
Because of that and the relative low population of VR, cross platform has been pushed quite a bit,

In other words PSVR, Oculus Rift, Vive and the Quest can play Rec room together.
Rec room paintball lots of fun, especially with the new controller based movement system.

I have a 1080ti and that better resolutions headsets are kind of screaming at me atm. But the wireless and multiplayer aspect made me choose the Quest over the S and Index (which I cannot afford)
 

AndyPants

Lurker
Rating - 100%
17   0   0
Joined
Sep 13, 2016
Messages
385
Reaction score
107
Points
955
One thing to consider is that even if the Quest is a mobile console, with tuned down graphics, the games remain very much the same.
Because of that and the relative low population of VR, cross platform has been pushed quite a bit,

In other words PSVR, Oculus Rift, Vive and the Quest can play Rec room together.
Rec room paintball lots of fun, especially with the new controller based movement system.

I have a 1080ti and that better resolutions headsets are kind of screaming at me atm. But the wireless and multiplayer aspect made me choose the Quest over the S and Index (which I cannot afford)
I'm getting a Quest for sure, because I want one...obviously I'm part of the target market for Quest.

I'll get a new high end headset when I feel they've produced a proper 2nd gen HMD. There are some upgrades out now, but all still have their flaws and the slight spec bump doesn't justify the investment for me yet. (I also have a 1080Ti)
Yes there are some higher res HMDs out now, but all still have screen door if you look for it. So my opinion is this - if screen door is an absolute deal breaker for you on a CV1...it's gonna still bug you on any other HMD, cause better=!gone.

The Reverb is the closest to zero-screen-door(what do we call this..."Glass-Window" or "No-Door-Effect"?) that's available right now and I'd seriously consider getting one of those for my work, but the WMR Version1 tracking and minimum viable hand controllers that make up the package means it won't be my go-to HMD for any active game....(I'll use it for simulators....for sure!)
 

hideinlight

Member
Rating - 100%
30   0   0
Joined
Nov 5, 2014
Messages
423
Reaction score
14
Points
735
Age
33
On the pc side if already have a Rift, it might be worth it to just wait a bit longer.
Rift S is perfect for newcomers ot VR, and in 1 year's time it'll retain at least 75% of it's value I think.
I'm getting a Quest for sure, because I want one...obviously I'm part of the target market for Quest.

I'll get a new high end headset when I feel they've produced a proper 2nd gen HMD. There are some upgrades out now, but all still have their flaws and the slight spec bump doesn't justify the investment for me yet. (I also have a 1080Ti)
Yes there are some higher res HMDs out now, but all still have screen door if you look for it. So my opinion is this - if screen door is an absolute deal breaker for you on a CV1...it's gonna still bug you on any other HMD, cause better=!gone.

The Reverb is the closest to zero-screen-door(what do we call this..."Glass-Window" or "No-Door-Effect"?) that's available right now and I'd seriously consider getting one of those for my work, but the WMR Version1 tracking and minimum viable hand controllers that make up the package means it won't be my go-to HMD for any active game....(I'll use it for simulators....for sure!)
Have you see this comparison?

The Rift S ain't too bad at all, my eyes go from squinting to focused when the rift S picture appears. The Rift S is a lot easier on the eyes.
 

AndyPants

Lurker
Rating - 100%
17   0   0
Joined
Sep 13, 2016
Messages
385
Reaction score
107
Points
955
On the pc side if already have a Rift, it might be worth it to just wait a bit longer.
Rift S is perfect for newcomers ot VR, and in 1 year's time it'll retain at least 75% of it's value I think.


Have you see this comparison?

The Rift S ain't too bad at all, my eyes go from squinting to focused when the rift S picture appears. The Rift S is a lot easier on the eyes.
I've seen it yes...and it's an improvement for sure.
My point is - SDE is still there...all the graphics whores are still gonna cry rivers and dirty their panties.

SDE does not bother me in my CV1...and it never has.
I'm not saying my CV1 does not have SDE...it has terrible SDE for sure...but I'm one of those people who get immersed in a good game and has no attention to spare to focus on SDE.
I make a point of asking anyone I put into VR (usually into Space Pirate Trainer) just after they come out - "Did the pixels bother you?" And I have never once had a single person reply "yes".
Graphics whores are still gonna moan about every single HMD out there....like what is the point of a laptop with a 15" 4k screen anyway?
 

hideinlight

Member
Rating - 100%
30   0   0
Joined
Nov 5, 2014
Messages
423
Reaction score
14
Points
735
Age
33
I've seen it yes...and it's an improvement for sure.
My point is - SDE is still there...all the graphics whores are still gonna cry rivers and dirty their panties.
SDE does not bother me in my CV1...and it never has.
I'm not saying my CV1 does not have SDE...it has terrible SDE for sure...but I'm one of those people who get immersed in a good game and has no attention to spare to focus on SDE.
I make a point of asking anyone I put into VR (usually into Space Pirate Trainer) just after they come out - "Did the pixels bother you?" And I have never once had a single person reply "yes".
Graphics whores are still gonna moan about every single HMD out there....like what is the point of a laptop with a 15" 4k screen anyway?
I want to live in the now, so that means living with the compromises of the current gen. Like all other technology, it'll keep improving, hp reverb almost solved the SDE issue completely so in a few years we might have no SDE and a super clear screen.

Which of course will come at a price and even then not everyone will be happy. There's no reason to keep everyone happy anyways so just go with what you find acceptable.
 

hideinlight

Member
Rating - 100%
30   0   0
Joined
Nov 5, 2014
Messages
423
Reaction score
14
Points
735
Age
33
How about VR backpack + Rift S

Some Ready Player One stuff happening since the Quest and S release. John Carmack worked his magic on the tracking omw.
 

Montezuma

Junior Member
Rating - 100%
14   0   0
Joined
Sep 10, 2018
Messages
565
Reaction score
221
Points
785
Age
37
Anyone order the Rift S? I'm seeing quite a few reported issues (some get snow/flashing screens occasionally, flashing pixels, controllers lost tracking and get "stuck"), I'm sure these will get sorted and by no means is everyone getting these issues, but it is a lot easier if you can RMA/Replace easily vs having imported a unit from overseas and then dealing with issues that may or may not have firmware fixes.
 

hideinlight

Member
Rating - 100%
30   0   0
Joined
Nov 5, 2014
Messages
423
Reaction score
14
Points
735
Age
33
Anyone order the Rift S? I'm seeing quite a few reported issues (some get snow/flashing screens occasionally, flashing pixels, controllers lost tracking and get "stuck"), I'm sure these will get sorted and by no means is everyone getting these issues, but it is a lot easier if you can RMA/Replace easily vs having imported a unit from overseas and then dealing with issues that may or may not have firmware fixes.
Not that many too to be honest, some usb power saving options from windows side I've seen a few times. Think that one could resolve the flashing screen, but I've only seen a very small amount of players with that issue.

Lost tracking is mostly due to room conditions. One guy has a sunroof and that sunlight hitting the top camera causes tracking lock, even though the other cameras is seeing the controllers. So far it seems they have aced the tracking, apart from an occlusion issue when playing fps games (lining up controllers), one which is being sorted out now by Oculus.

My Quest is in South Africa and has cleared customs. I cannot wait!

There's no "unfixable issue" I've seen so far. Oculus is even improving the build in audio to sound better.
 

Montezuma

Junior Member
Rating - 100%
14   0   0
Joined
Sep 10, 2018
Messages
565
Reaction score
221
Points
785
Age
37
Not that many too to be honest, some usb power saving options from windows side I've seen a few times. Think that one could resolve the flashing screen, but I've only seen a very small amount of players with that issue.

Lost tracking is mostly due to room conditions. One guy has a sunroof and that sunlight hitting the top camera causes tracking lock, even though the other cameras is seeing the controllers. So far it seems they have aced the tracking, apart from an occlusion issue when playing fps games (lining up controllers), one which is being sorted out now by Oculus.

My Quest is in South Africa and has cleared customs. I cannot wait!

There's no "unfixable issue" I've seen so far. Oculus is even improving the build in audio to sound better.

Hope so, the one that concerns me to be honest is the snowy screens, that could be fixed in firmware or software but I'd rather get confirmation before committing. If I lived in an Oculus supported country no problem, they can't fix it I send it back, but from here that's a mission. I'm in no rush, Odyssey+ is perfectly would really be getting the S for Oculus exclusives (revive/remixed isn't that great) and for the touch controllers and tracking (though Odyssey+ tracking is fine for me). Also extra detail in text etc. due to RGB panel.

I also doubt to what extent they can fix the built in audio, tiny little drivers in the strap can only do so much, they'll probably just apply some kind of EQ to boost the bass a bit, but those drivers can only do so much. I've just accepted that I'll end up with aftermarket solution, be it headphone that fit over or hopefully when Oculus or 3rd Party release solutions. If I get headphones I'd like something that can swivel etc because when in VR I need to occasionally tilt them off or away.
 

hideinlight

Member
Rating - 100%
30   0   0
Joined
Nov 5, 2014
Messages
423
Reaction score
14
Points
735
Age
33
Hope so, the one that concerns me to be honest is the snowy screens, that could be fixed in firmware or software but I'd rather get confirmation before committing. If I lived in an Oculus supported country no problem, they can't fix it I send it back, but from here that's a mission. I'm in no rush, Odyssey+ is perfectly would really be getting the S for Oculus exclusives (revive/remixed isn't that great) and for the touch controllers and tracking (though Odyssey+ tracking is fine for me). Also extra detail in text etc. due to RGB panel.

I also doubt to what extent they can fix the built in audio, tiny little drivers in the strap can only do so much, they'll probably just apply some kind of EQ to boost the bass a bit, but those drivers can only do so much. I've just accepted that I'll end up with aftermarket solution, be it headphone that fit over or hopefully when Oculus or 3rd Party release solutions. If I get headphones I'd like something that can swivel etc because when in VR I need to occasionally tilt them off or away.
I don't think there will be another headset out in a while for Oculus, so can just wait a bit for them to fix a few things,but so far it seems like a windows 10 thing.
Just received my Quest today :)
 

Montezuma

Junior Member
Rating - 100%
14   0   0
Joined
Sep 10, 2018
Messages
565
Reaction score
221
Points
785
Age
37
I don't think there will be another headset out in a while for Oculus, so can just wait a bit for them to fix a few things,but so far it seems like a windows 10 thing.
Just received my Quest today :)
Oh, I agree, I just meant wait a month or two to confirm most issues have indeed been fixed or whether they will be replacing some headsets and fix their production. For example I believe with CV1 the initially batches had much worse SPUD/Mura, green haze/red haze on only one screen etc. So basically giving it a month or two, maybe wait to see if there will be any Christmas price drops (unlikely for such a new product though).

Let us know how you enjoy your quest? You plan on using RiftCat or similar? I was curious about it but seems like one gets compression/streaming artifacts.
 

hideinlight

Member
Rating - 100%
30   0   0
Joined
Nov 5, 2014
Messages
423
Reaction score
14
Points
735
Age
33
Oh, I agree, I just meant wait a month or two to confirm most issues have indeed been fixed or whether they will be replacing some headsets and fix their production. For example I believe with CV1 the initially batches had much worse SPUD/Mura, green haze/red haze on only one screen etc. So basically giving it a month or two, maybe wait to see if there will be any Christmas price drops (unlikely for such a new product though).

Let us know how you enjoy your quest? You plan on using RiftCat or similar? I was curious about it but seems like one gets compression/streaming artifacts.
I want to try riftcat and ALVR but I need to get a router supporting 5ghz first, and from what I've seen not all routers are equal. The problem is my knowledge lacks a bit in that department when it comes to choosing the best bang for the buck router.

With VR, suddenly those super expensive routers are showing why they cost more...
 

hideinlight

Member
Rating - 100%
30   0   0
Joined
Nov 5, 2014
Messages
423
Reaction score
14
Points
735
Age
33
Oh and the Quest if freaken amazing, that feeling without wires is like discovering VR all over again. Haven't had a tracking issue yet, and that passthrough is weird as hell.
It does not have perception correction like the Rift and the the world seems so much smaller through the lenses.

Going to load it up with games tonight, only tried the new intro and space pirate trainer. I'm however struggling to get a good fit with the Quest, the overall cover and nose gap seems way smaller than on the rift so my nose almost touches the lenses now...
 

AndyPants

Lurker
Rating - 100%
17   0   0
Joined
Sep 13, 2016
Messages
385
Reaction score
107
Points
955
Oh and the Quest if freaken amazing, that feeling without wires is like discovering VR all over again. Haven't had a tracking issue yet, and that passthrough is weird as hell.
It does not have perception correction like the Rift and the the world seems so much smaller through the lenses.

Going to load it up with games tonight, only tried the new intro and space pirate trainer. I'm however struggling to get a good fit with the Quest, the overall cover and nose gap seems way smaller than on the rift so my nose almost touches the lenses now...
Please update us with your impression on the optics between CV1 and Quest...like, is the sweetspot larger, please try VR Desktop and Netflix, let us know about text and godrays etc.
 

hideinlight

Member
Rating - 100%
30   0   0
Joined
Nov 5, 2014
Messages
423
Reaction score
14
Points
735
Age
33
Please update us with your impression on the optics between CV1 and Quest...like, is the sweetspot larger, please try VR Desktop and Netflix, let us know about text and godrays etc.
The optics of the Quest is just so much more readable and clearer compared to the CV1, godrays are still there but reduced by a lot. The better the headset is fitted on your head the less godrays there are.

Watching movies and media is just so much better on the Quest omw, 6 dof helps a lot for the experience, simple actions as leaning forward, changing positions while watching a movie or tv show makes it all feel so much better.
 

hideinlight

Member
Rating - 100%
30   0   0
Joined
Nov 5, 2014
Messages
423
Reaction score
14
Points
735
Age
33
Just experienced my first wireless VR experience in a huge play area. It's the best gaming experience I've ever had. Played Robo Recall, a match of creed and space pirate trainer. Took a few minutes to adjust to my new found freedom. Normally I try not to take big steps and are careful not the punch to high up in the air,(fan) I'm also use to snap turning for turning around.

Once you realize that lease is gone, it's game on.
 

hideinlight

Member
Rating - 100%
30   0   0
Joined
Nov 5, 2014
Messages
423
Reaction score
14
Points
735
Age
33
Ordered router from takealot, but will arrive only by the 13th of June. Will let you know how well it works for me once it arrives. Already sideloaded ALVR, 2.4Ghz shows it works at least.I don't have the knowledge to say if the AC1200 ordered would give better results than an AC1900
 

SauRoN

Fresh Spawn
Rating - 100%
1   0   0
Joined
Apr 22, 2010
Messages
747
Reaction score
390
Points
1,705
Age
37
You can't answer these questions without heading out there and trying it yourself.

No matter how someone explains it to you or has an opinion over it none of it will match up to your own experience.
 

hideinlight

Member
Rating - 100%
30   0   0
Joined
Nov 5, 2014
Messages
423
Reaction score
14
Points
735
Age
33
You can't answer these questions without heading out there and trying it yourself.

No matter how someone explains it to you or has an opinion over it none of it will match up to your own experience.
Finding information on streaming latency and quality isn't easy, it's kind of new territory and most people aren't knowledgeable when it comes to networks, especially with regards to streaming.
The more I learn about it, the more I realize very little I really knew.

Also starting to see why the new AX standard is important and how inefficient the current standards are. Every milisecond counts when it comes to VR.
 

Top Donors

$301.00
$200.00
$155.00
$113.00
Top