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Cyberpunk 2077

This patch did absolutely nothing in terms of performance on my side. Also still seeing bugs/ abnormalities.
What are CDPR doing? The patch notes mention the AMD fix on PC..

Hotfix 1.05 is now live on PC, Xbox and PlayStation systems!

Here is the full list of changes:

Quests
  • Jackie will no longer disappear in The Pickup or The Heist.
  • Fixed an issue preventing players from landing the helicopter in Love like Fire.
  • Fixed an issue with Takemura not calling in Play it Safe.
  • It's no longer possible to trigger the same dialogue twice in Big in Japan.
  • Fixed an issue with Delamain appearing upside down at the end of Don't Lose Your Mind.
  • Saul now correctly reaches the van in Riders on the Storm.
  • Fast travelling before the encounter with Tyger Claws no longer breaks progression in I Fought the Law.
  • Fixed an issue blocking progress in Ghost Town if an autosave made upon Raffen Shiv's arrival was loaded.
  • Fixed an issue with not receiving new calls or messages if Happy Together failed as a result of combat.
  • Elizabeth Peralez stops being excessively insistent with her calls after her job offer is refused.
  • The scene with Misty and Jackie now starts properly after leaving Viktor's clinic.
  • Wakako's dialogues no longer get blocked after finishing Search and Destroy.
  • Walking away from Stefan in Sweet Dreams shouldn't prevent other characters from calling you anymore.
  • Brick’s detonator should now be properly interactable for players to disarm. Or set off. Your call.
  • Elevator doors should now correctly open in The Heist.
  • Saul now correctly gets out of cars in Riders on the Storm.
  • Fixed an issue with not receiving new calls or messages after running too far away from Frank in War Pigs.
  • Jackie now correctly leaves the factory after the combat is finished in The Pickup.
  • Fixed an issue with Militech reinforcements not spawning if driving through the gate too fast in Forward to Death.
  • Skipping time while in the club in Violence no longer results in issues with progression.
  • Fixed issues with starting Gig: Getting Warmer...
  • Fixed an issue with not receiving new calls or messages after Pyramid Song has been abandoned midway.
  • Fixed an issue whereby Delamain core could be already broken when player enters the Core room in Don't Lose Your Mind.
  • Fixed issues with Delamain not appearing or doing nothing outside the Afterlife in The Heist.
  • Fixed an issue with objective getting stuck on "Talk to Viktor" in The Ripperdoc.
  • Fixed an issue whereby it was impossible to talk to the bouncer in front of Lizzie's in The Information.
  • Added description for Don't Lose Your Mind in the Journal.
  • Fixed an issue preventing player from saving, using fast travels, and talking to other NPCs after reloading a save with an active call with Frank in War Pigs.
  • Fixed an issue with Panam not calling about any other matter until I'll Fly Away is completed.
  • Fixed an issue with Dum Dum following V after The Pickup is finished.
Gameplay
  • Improved the reaction times of NPCs taking cover.
  • Corrected the number of shots needed to kill civilians from a distance while in combat.
Visual
  • Fixed an issue with Delamain's image displayed on top of the current caller during phone calls.
  • V's mouth doesn't stay open after entering the space lock in Where is My Mind.
  • Fixed some UI overlap issues.
  • V appears more modest in the inventory preview after the half year montage ;)
  • NPCs are faster to appear in the quest area during Stadium Love.
  • Added some warmth to HDR.
  • Fixed T-posing NPCs in Suspected Organized Crime Activity: Just Say No and Gig: Hot Merchandise.
  • Fixed an issue whereby after a braindance it was possible to be stuck in 3rd person view with no head.
  • Silencer icons are no longer displayed with no image in the inventory.
UI
  • Fixed an issue with weapon crosshair persisting on screen.
  • The inventory menu no longer closes immediately after opening it for the first time after leaving a car.
  • Fixed an issue whereby upon accessing a fast travel terminal the button shown on the top right corner prompting to open the quest journal would not work.
Performance & Stability
  • Multiple stability improvements, including crash fixes.
Miscellaneous
  • Offscreen explosions make noise now.
PC-specific
  • [AMD SMT] Optimized default core/thread utilization for 4-core and 6-core AMD Ryzen(tm) processors. 8-core, 12-core and 16-core processors remain unchanged and behaving as intended. This change was implemented in cooperation with AMD and based on tests on both sides indicating that performance improvement occurs only on CPUs with 6 cores and less.
  • Fixed an issue with the way Raw Input is collected.
  • Removed the use of AVX instruction set thus fixing crashes occurring at the end of the Prologue on processors not supporting AVX.
  • Removed debug console to prevent functions that could lead to crashes or blocked quests. This doesn't mean we don't want to support the modding community. Stay tuned for more info on that.
  • Ray traced reflections should no longer seem too bright in comparison to the environment.
  • Fixed an issue with Steam Overlay crash on game shutdown.
  • Removed the memory_pool_budgets.csv file. which was not connected with the final version of the game and had no influence on it (it was a leftover file used during the development to estimate memory usage. It had no effect on how much memory was actually allocated). Perceived performance increase after editing the file may have been related to restarting the game.
Console-specific
  • Improved image sharpness with Chromatic Aberration and Film Grain on.
  • Settings should no longer reset to default after several game session restarts.
  • Fixed visual issues occurring during the transition between The Heist and Love Like Fire.
  • Corrected the look of several vehicles.
  • [Xbox] Entering combat while Synaptic Accelerator is active no longer ends in player health bar not being displayed.
  • [Xbox] Game no longer becomes unresponsive when signing out from a profile when the controller disconnection message is visible.
  • Telemetry consent request will appear once more due to an earlier issue with settings reset.
  • Fixed an issue whereby it was possible to fall down the elevator shaft in Megabuilding H8 in Automatic Love.
 
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Apparently a some warmth to HDR... wonder what it'll look like. Not getting my hopes up
Tested Hotfix 1.05. HDR is still washed out and dull. RDR2's HDR is better than CP's, and RDR2's HDR is not even close to being a poster child for HDR (on PC). Odd thing is that some okes on this Steam discussion say it's working perfectly for them (check the last few posts).
 
Weird, just finished the 1.05 Hotfix and now it's downloading something 12+GB
Tested Hotfix 1.05. HDR is still washed out and dull. RDR2's HDR is better than CP's, and RDR2's HDR is not even close to being a poster child for HDR (on PC). Odd thing is that some okes on this Steam discussion say it's working perfectly for them (check the last few posts).
Thanks for checking. For some reason my game started a 27GB update right after the 3.5GB update... So on my 2Mbps line I'll get top play next week sometime:ROFLMAO:
 
So mine is 9GB


Sent from my iPhone using Tapatalk
 
I was bug and glitch free on 1.04, updated to 1.05 and it’s glitching like crazy.
 
I was bug and glitch free on 1.04, updated to 1.05 and it’s glitching like crazy.

Lol for me it's the other way round. 1.03 seemed glitchfree, then 1.04 ultra-bad and now after a quick 5 min 1.05 seems better again.
 
Haha, this is cool

dc950b6d879ba4d9d28954ffb9fde575.png
 
Patch 1.0.5 didn't entirely increase my FPS but I did find my lows are not as frequent and also not as low.

Playing on a 2600X(waiting on 5900X availability) and 3080... I get solid frame rates between 60-80 with a good few tweaked settings.
This patch really smoothed out exploring and travelling the world, I dont get heavy drops and the frame rate drops are no where near noticable.

Otherwise, I love this game, I think its pretty damn epic!
about 35hours in, have no idea how far I am in the story, been busy with side quest stuff and exploring and finding stuff :)
 
Its not about the crack, fitgirl is pretty well known with her repacks. She just fits the whole package into a much smaller download
 
Dont know what the hell is going on, my damn game flatlines...

Tonight i wasn't able to run longer than about 15 minutes without a crash...

Annoying as hell considering some days I can play for hours without issues.
 
Hot Fix 1.06 is out now Steam....

*******
Hotfix 1.06 is now available!

Quests
Dum Dum will no longer go missing from Totentanz entrance during Second Conflict.

PC-specific
Removed the 8 MB save file size limit. Note: this won’t fix save files corrupted before the update.
*******
 


Sent from my iPhone using Tapatalk
 


Sent from my iPhone using Tapatalk

this game just gets stranger and stranger
 


Sent from my iPhone using Tapatalk
Tried this and can only see minute differences when comparing screenshots (so I wouldn't know the difference if it was enabled or not doing a "blind test") and also virtually no FPS difference..
 
Haven’t been able to play in a week [emoji26]


Sent from my iPhone using Tapatalk
 
So my download finally finished after 4days lol, plays beautifully on my aorus 1080 with one click tool optimizer on balanced.
Started with nomad first
 
So my download finally finished after 4days lol, plays beautifully on my aorus 1080 with one click tool optimizer on balanced.
Started with nomad first
It doesn't matter how long it takes, As long as you are able now to play this game...
 
Anyone still playing Cyberpunk? I recently started playing only about 3/4 hours in. Enjoying IT so far. I am playing it on PC at 1440p runs pretty well after the last update.
 

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