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- Nov 2, 2014
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I started Blender recently and I am really enjoying coming to terms with it. I have started with 3D modelling and a few add-ons to help with workflow.
Haven't grabbed the paid essential one like Hard-ops and boxcutter as it is important to understand what they are streamlining from vanilla blender, but certainly on the list for when my knowledge is sound/muscle memory and can track back through steps.
I am aiming for environment design/3D asset modelling. If anyone is out there and can offer advice on some direction for learning the processes within Blender/suggest some add-ons that help with Entry/intermediate processes (such like applying modifiers and auto-sorting them).
Current add-ons I have are:
MeshMachin3
Bool-tool
loop-tool
3d-mesh print
One or two others I can't pull off the top of my head right now but yeah. Point of this post is to diversify and find direction to some knowledge of the software to learn the processes of how Blender operates. I know 2.92 is quite a big change in features and how things operate.
TIA!
Haven't grabbed the paid essential one like Hard-ops and boxcutter as it is important to understand what they are streamlining from vanilla blender, but certainly on the list for when my knowledge is sound/muscle memory and can track back through steps.
I am aiming for environment design/3D asset modelling. If anyone is out there and can offer advice on some direction for learning the processes within Blender/suggest some add-ons that help with Entry/intermediate processes (such like applying modifiers and auto-sorting them).
Current add-ons I have are:
MeshMachin3
Bool-tool
loop-tool
3d-mesh print
One or two others I can't pull off the top of my head right now but yeah. Point of this post is to diversify and find direction to some knowledge of the software to learn the processes of how Blender operates. I know 2.92 is quite a big change in features and how things operate.
TIA!