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Battlefield V

Ok but think about it in reverse.

Low TTK = low time to kill
So how could that possibly translate to slow/long?

I get that high might be a little ambiguous, but low definitely is not and therefore automatically defines high.

I dunno "low" and "slow" seem to be in the same lexical ballpark to me.

I said it's my bad and I mixed up the terms, don't know why you are fighting me on it man.
 
Weird... As I use the Sten gun most of you guys will say it is a potato gun.

For me that gun is God Like [emoji2369]

I got this with medic class the other night
51636553ebb87100435c79ff05d0113c.jpg


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You have a Rival 650 now, everything is god-like.
 
I dunno "low" and "slow" seem to be in the same lexical ballpark to me.

I said it's my bad and I mixed up the terms, don't know why you are fighting me on it man.

Wasn't fighting, just trying to explain the logic :)
 
missed getting that VGO in the TOW assignments because for some reason, the first time I logged in and did TOW tasks, it didn't take :mad:

what ticks me off is how you seem to get 3 shot sniped with a guy running something like a Lewis gun,
but let me catch you like basically right in front of me and I'm using a KE7,
then you still find me almost emptying my clip

and still annoyed by how you shoot a guy proned, looking right at you and you barely see his body, yet shooting him doesn't do headshot and he kills me first with body shots

not to mention the few times now I have tried shooting people behind rocks and you can clearly see it "hitting" the rock where you should be getting a hit

or like me standing behind cover looking down scope trying to shoot a guy, only to be hitting the rock in front of me

AND YES, I DO KNOW HOW TO AIM AND I DO GET HITS WHICH P's ME OFF MORE

but have to say, if I am in a good squad then even dying so much is still not bad
 
They actually don't need to change TTK or TTD or any TTTTT. They need to remove the fucking auto aim/Auto stabilization bullshit when ADS and people's natural shit aim will do the rest.

Just to clarify I am playing on PC and it has auto aim which makes me so angry when I get killed by an LMG sitting at spawn because I know if they didn't have auto aim it would have been almost impossible to get 10 shots on me in a row.
 
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They actually don't need to change TTK or TTD or any TTTTT. They need to remove the fucking auto aim/Auto stabilization bullshit when ADS and people's natural shit aim will do the rest.

Just to clarify I am playing on PC and it has auto aim which makes me so angry when I get killed by an LMG sitting at spawn because I know if they didn't have auto aim it would have been almost impossible to get 10 shots on me in a row.

turned mine off

probably why I do so shit :p
 
Got my first chicken dinner, err I mean best squad after game last night. Yay!

But seriously, have they said, mentioned or addressed why there even is auto aim on pc?

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Played a bit of BFV this weekend ...

Some cons for me:
No local servers for TDM / DOM
Struggling to kill players when I get the jump - they just don't die ...
Sometimes I can't spawn anywhere - just sits on the spawn screen
Sometimes not loading new map - just sits on load screen
Movement seems extremely derpy - I get stuck on almost everything
Players move extremely fast, ducking / diving / dodging
Gunplay feels off


Pros:

Scenery Looks amazing
Really immersive audio
Revive system is cool
Performs great with a few tweaks
Reshade looks Amaze x 2

Assuming most of my issues were netcode related as I was mostly playing on EU server with 160ish ms ping.

Overall a fun, casual FPS gaming experience.

CP out
 
Some cons for me:
No local servers for TDM / DOM
Struggling to kill players when I get the jump - they just don't die ...
Sometimes I can't spawn anywhere - just sits on the spawn screen
Sometimes not loading new map - just sits on load screen
Movement seems extremely derpy - I get stuck on almost everything
Players move extremely fast, ducking / diving / dodging
Gunplay feels off

pretty sure I saw a TDM local server last night?

yeah, when you run up to a knee high fence or rock and you get stuck trying to get over it for half the round :p , is a b*tch :D

it is something that somewhat resembles something I have been getting annoyed by recently, and that is when you have clear sight of someone when you are behind a rock, yet you find yourself firing into the rock and then you die getting shot by same oke you were trying to kill from exactly the same spot you were standing

and before someone comes and claims "physics", pretty sure all BFs up till now was that, if you had view of an enemy from behind something you could shoot at them, no issue

and to add, you can clearly see yourself shooting into "nothing" so if it was "physics", you would be shooting the rock no?
 
So TTK that was at launch is coming back. Should be a update later on today

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So TTK that was at launch is coming back. Should be a update later on today

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This ship is sinking fast. Sales are very low and by their own admission tons of people who bought the game are leaving in droves after playing mere hours.

The TTK was supposed to address that but now they are again changing their minds.

All of this in addition to the sparse content and endless bugs. I don't think I this can be salvaged anymore. Officially a fail for me, I'm moving on.
 
Anyone had their gun just stop shooting mid firing ? and yes ... i still had bullets ...

There was a local TDM for a very short time over the weekend. But for the most part it's the 5 x full 64 player CONQ maps - i guess that will have to do.
Vaulting is also problematic - constantly missing the mark and just standing there outside a window jumping up and down.

:(
 
Anyone had their gun just stop shooting mid firing ? and yes ... i still had bullets ...

There was a local TDM for a very short time over the weekend. But for the most part it's the 5 x full 64 player CONQ maps - i guess that will have to do.
Vaulting is also problematic - constantly missing the mark and just standing there outside a window jumping up and down.

:(
Even though I suck at it, I love to play some TDM every now and then.

How come the empty server doesn't stick around? Even if empty, if a few people pop in that server will pick up quickly
 
Even though I suck at it, I love to play some TDM every now and then.

How come the empty server doesn't stick around? Even if empty, if a few people pop in that server will pick up quickly

TDM is a bit mindless and messy - i prefer DOM - hell even some FrontLines might be fun ..
 
After the last update, my game went to hell. Gaan nie speel tot daar hopenlik weer n update kom wat hul kak regmaak. Ek speel maar weer COD. Ten minste fok hulle nie dinge op soos EA/Dice. Hoekom karring aan iets wat werk? Fokken ape.
 
After the last update, my game went to hell. Gaan nie speel tot daar hopenlik weer n update kom wat hul kak regmaak. Ek speel maar weer COD. Ten minste fok hulle nie dinge op soos EA/Dice. Hoekom karring aan iets wat werk? Fokken ape.


Boet ek het gewag om iets van jou te hoor.... JY klap die spyker om die kop.
 
is that last TOW assignment supposed to say "As a squad LEADER.... kill at least 2 enemies with....." ?

the other one says that and seeing as yesterday I was in a squad that did just that, but didn't get the achievement I had to ask
 
is that last TOW assignment supposed to say "As a squad LEADER.... kill at least 2 enemies with....." ?

the other one says that and seeing as yesterday I was in a squad that did just that, but didn't get the achievement I had to ask
You have to use one of the reinforcements that you get when holding B.

I finished my TOW on Tuesday morning

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is that last TOW assignment supposed to say "As a squad LEADER.... kill at least 2 enemies with....." ?

the other one says that and seeing as yesterday I was in a squad that did just that, but didn't get the achievement I had to ask
Think so. I never got the reward until I got the rocket kills as leader, even though previous games my squad leader got kills.

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yeah I think I had 6 this morning so wtf

on a night where people would want to play :(

Watch that Battlenonsense video.He says server instances spin up as demand rises,so there is never a set number of servers available. Probably what's happening here.
 
Hul servers werk so:

Sodra mense begin search vir n game mode (kliek Multiplayer) dan kyk die sisteem of daar n spot op n server is wat hardloop. Indien nie, spin daar n server op (dis hoekom daar n tyd wys wat se dit kan tot soveel minute vat) So as 10 000 SA mense wil speel dan sal daar servers wees want hul start op soos die behoefte daar is.
 

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