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3d designer needed where you guys at??

Off-The-Chart

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why that specific rim?

cause I can see how not having dimensions can make the outcome not quite look like that

did you check the Grabcad link?
 

wizardofid

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I usually use single face game models and convert them myself to become 3d printable
Generally game models are low polygon, with a detailing normal map baked on top of 3d mesh, with ambient occlusion ect. Considering you don't want a textured model, detailing requires a a fair bit of polygons. I think around 30K for the wheel and tire around 60K.
 

Kamakaziedogg

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why that specific rim?

cause I can see how not having dimensions can make the outcome not quite look like that

did you check the Grabcad link?
Has to be that wheel as that's what the client has on his car and yess I have but no luck
Generally game models are low polygon, with a detailing normal map baked on top of 3d mesh, with ambient occlusion ect. Considering you don't want a textured model, detailing requires a a fair bit of polygons. I think around 30K for the wheel and tire around 60K.
No tires needed
 

wizardofid

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Cool well you have my PM. so basically a mag rim ;)
 

Kamakaziedogg

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Generally game models are low polygon, with a detailing normal map baked on top of 3d mesh, with ambient occlusion ect. Considering you don't want a textured model, detailing requires a a fair bit of polygons. I think around 30K for the wheel and tire around 60K.
Should I show you a model I currently use do you get an idea of poly count
 

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