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Has anyone picked this up and playing it?
Absolute fan of Moon & the Ori series, was busy with Ori 2 but this has taken over a little. Still in the starting area as I'm playing very slowly & I didn't purchase immediately given the manner of some game releases this year, or just decisions in general post release this year, (SFBCC [abismal launch, 2 patches in 2.5 months that could have been 1 patch a like 2 hotfixes] & Tarkov, now HL2 are naturally the main examples).
Yet after a 7 days & 6 hotfixes, now the first patch yesterday it for sure sealed the deal for me to buy early into launch rather than wait a year or couple months as you too often don't see that kind of support that quickly these days & breathes some fresh air into the EA structure of building a game. Was always going to purchase it given it's Moon Studios but yeah, keen to see where this goes as it's graphically outstanding, the level of detail & general level of side paths for chests & hidden areas is healthy if it stays on the same level as the starting area & will be fun to explore.
Combat is also really nice, diverse enough to have to explore a bit and then just learn the timing of enemies. Don't think it'd fit the game but a Co-op would be cool to see down the road.
Absolute fan of Moon & the Ori series, was busy with Ori 2 but this has taken over a little. Still in the starting area as I'm playing very slowly & I didn't purchase immediately given the manner of some game releases this year, or just decisions in general post release this year, (SFBCC [abismal launch, 2 patches in 2.5 months that could have been 1 patch a like 2 hotfixes] & Tarkov, now HL2 are naturally the main examples).
Yet after a 7 days & 6 hotfixes, now the first patch yesterday it for sure sealed the deal for me to buy early into launch rather than wait a year or couple months as you too often don't see that kind of support that quickly these days & breathes some fresh air into the EA structure of building a game. Was always going to purchase it given it's Moon Studios but yeah, keen to see where this goes as it's graphically outstanding, the level of detail & general level of side paths for chests & hidden areas is healthy if it stays on the same level as the starting area & will be fun to explore.
Combat is also really nice, diverse enough to have to explore a bit and then just learn the timing of enemies. Don't think it'd fit the game but a Co-op would be cool to see down the road.